| System | What it gives you |
| Display | Canvas, game loop, input (keyboard + mouse + touch) |
| Component | Rect, image, and text objects with physics |
| Camera | Follow, smooth follow, zoom, shake, rotation shake |
| move utility | Teleport, glide, project, pointTo, accelerate, decelerate, bound |
| TileMap | Grid-based levels with runtime tile editing |
| Tctxt | Rich text with background, padding, and alignment |
| ParticleSystem | emit, burst, emitters, and 6 built-in presets |
| Sound & SoundManager | SFX, music, volume, mute |
| Sprite & AnimatedSprite | Spritesheet animation with named clips |
| Dual-canvas pipeline | perform() for high-performance static rendering |